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Updated: Jan 26, 2026

Creating Objects and Object Categories for Studying Perception and Perceptual Learning
Published on: November 2, 2012
Representing, learning, and controlling complex object interactions
Yilun Zhou1, Benjamin Burchfiel2, George Konidaris3
11Computer Science and Artificial Intelligence Lab, Massachusetts Institute of Technology, Cambridge, USA.
Robots can learn complex indirect control by modeling object interactions as Markov decision processes (MDPs). This framework enables robots to manipulate objects through intermediate tools, like using a joystick to play games.
Area of Science:
- Robotics
- Artificial Intelligence
- Control Theory
Background:
- Robots often face scenarios requiring indirect control of target objects via intermediate mechanisms.
- Reasoning about multi-object relationships is crucial for complex manipulation tasks.
Purpose of the Study:
- To develop a framework for representing and learning complex object interactions for robots.
- To enable robots to achieve indirect control over objects through intermediate interfaces.
Main Methods:
- Formalizing interactions as chains and graphs of Markov decision processes (MDPs).
- Learning interaction models from data.
- Collapsing complex models into a single MDP for optimal policy computation.
- Developing efficient planning algorithms for large state spaces.
Main Results:
- Demonstrated the ability to learn models of indirect object manipulation.
- Showcased a method to solve complex interaction systems by reducing them to a single MDP.
- Introduced a planning algorithm for efficient policy generation in large-scale systems.
Conclusions:
- The proposed framework effectively models and controls complex indirect robotic interactions.
- Learning from demonstration enables robots to master tasks requiring manipulation through intermediate objects.
- This approach is applicable to diverse tasks, including game control and operating dispensers.
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