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Beach balls: Assessing frustration tolerance in young children using a computerized task.
Annabel Jiménez-Soto1, Joaquín Lorente-Loza1, Juan P Vargas1
1Animal Behavior and Neuroscience Lab, Department of Experimental Psychology, Universidad de Sevilla, Spain.
Acta Psychologica
|February 18, 2022
Summary
A new videogame assesses children's frustration tolerance, a key emotional skill impacting social relationships and health. This objective measure shows promise for evaluating frustration tolerance in young children.
Area of Science:
- Child Psychology
- Emotional Regulation
- Cognitive Assessment
Background:
- Frustration tolerance is crucial for emotional regulation, impacting social relationships and health.
- Low frustration tolerance in children correlates with externalizing symptoms like aggression and anger.
- Objective assessment tools for children's frustration tolerance are limited.
Purpose of the Study:
- To design and validate a computerized videogame task for objectively assessing frustration tolerance in children aged 6-10.
- To provide a reliable measure for understanding children's emotional regulation skills.
Main Methods:
- Development of a novel, videogame-based computerized task.
- Assessment of frustration tolerance in children aged 6-10 years.
- Analysis of internal consistency, gender, laterality, and age influences.
Main Results:
- The videogame task demonstrated good internal consistency.
- Gender and laterality did not significantly influence frustration tolerance measures.
- Age accounted for only 7% of the variance in frustration.
- Participant performance allowed classification into six distinct groups based on frustration, performance, and reaction time.
Conclusions:
- The developed videogame task offers a valid and objective method for assessing frustration tolerance in young children.
- This tool facilitates comparative assessments against normative data and individual progress.
- It aids in understanding and potentially intervening in emotional regulation difficulties in children.
Keywords:
ChildhoodComputerized taskFrustration toleranceReaction timeVisual discriminationVisual perception
