VR Sickness Adaptation With Ramped Optic Flow Transfers From Abstract To Realistic Environments

Isayas Adhanom1, Savannah Halow2, Eelke Folmer1

  • 1Department of Computer Science and Engineering, University of Nevada, Reno, NV, United States.

Frontiers in Virtual Reality
|March 6, 2023
PubMed
Summary

Virtual reality (VR) sickness can be reduced by training users to adapt to visual stimuli. This study shows gradual adaptation to optic flow in abstract environments improves tolerance and increases VR accessibility.