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Published on: December 16, 2010
Children and Young People's Involvement in Designing Applied Games: Scoping Review
Michael John Saiger1, Sebastian Deterding2, Lina Gega3
1Department of Computer Science, University of York, York, United Kingdom.
Involving children and young people in applied health game design is crucial. This review found participatory and co-design methods are common, but true partnership and effective involvement require addressing comprehension, cohesion, confidence, accessibility, and time.
Area of Science:
- Game Design
- Human-Computer Interaction
- Health Informatics
Background:
- User involvement is critical for effective applied health games, especially for children and young people.
- Their unique needs and preferences necessitate tailored design approaches.
- Current knowledge on concrete methods and effective guidance for involving young users is limited.
Purpose of the Study:
- To systematically review methods used for involving children and young people in applied game design.
- To analyze the implementation and roles of young users in these processes.
- To identify factors influencing the success of their involvement.
Main Methods:
- Systematic literature search across major databases (ACM, IEEE, Scopus, Web of Science).
- Screening and data extraction using State of the Art through Systematic Review software.
- Qualitative content analysis of extracted data using NVivo.
Main Results:
- 47 studies met eligibility criteria from 1085 records.
- Participatory design (43%) and co-design (37%) were the primary methods.
- Children and young people were true design partners in only 51% of studies.
- Key factors for successful involvement include comprehension, cohesion, confidence, accessibility, and time.
Conclusions:
- High-level design labels like co-design mask varied participation levels and implementations.
- The field needs clearer documentation of user involvement rationale.
- Future research should focus on concrete activities addressing common challenges in involving young users.
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