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    This study introduces a handheld stick haptic redirection method for experiencing virtual shapes. Users accurately identified virtual objects using this method, demonstrating its effectiveness in haptic feedback applications.

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    Area of Science:

    • Human-Computer Interaction
    • Virtual Reality
    • Haptics

    Background:

    • Virtual reality (VR) systems often lack realistic haptic feedback for object interaction.
    • Simulating complex shapes and textures in VR remains a significant challenge.
    • Existing methods struggle to provide intuitive and accurate tactile experiences for users.

    Purpose of the Study:

    • To propose and evaluate a general handheld stick haptic redirection method.
    • To enable users to experience complex virtual shapes through physical interaction.
    • To enhance immersion and realism in virtual environments via tactile feedback.

    Main Methods:

    • Developed a haptic redirection technique for a handheld stick.
    • Continuously updated virtual and physical contact points during user interaction.
    • Applied redirection to the virtual stick and/or the user's hand.
    • Conducted a user study with 26 participants.

    Main Results:

    • Offset detection thresholds were found to be within [-15cm, +15cm].
    • Participants achieved 78% accuracy in identifying invisible virtual objects using the method.
    • The method proved effective for both tapping and contour tracing interactions.

    Conclusions:

    • The proposed haptic redirection method significantly improves the ability to perceive virtual object shapes.
    • This technique offers a promising approach for creating more immersive and interactive VR experiences.
    • Further research can explore applications in various fields requiring realistic tactile feedback.