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Extending the Framework for Developing Intelligent Virtual Environments (FIVE) with Artifacts for Modeling Internet
Miguel Rebollo1, Jaime Andrés Rincon2, Luís Hernández1
1Valencian Research Institute for Artificial Intelligence, Universitat Politècnica de València, 46022 Valencia, Spain.
This study applies a consensus-based Federated Learning (FL) algorithm to Wireless Ad-hoc Networks (WANETs). Simulations using the FIVE framework assess agent reachability, crucial for deploying systems like autonomous tractors in orchards.
Area of Science:
- Distributed Systems
- Artificial Intelligence
- Robotics
Background:
- Federated Learning (FL) is a key area in distributed machine learning.
- Wireless Ad-hoc Networks (WANETs) present unique challenges for agent communication and model sharing.
- Ensuring agent network connectivity is vital before deploying autonomous systems.
Purpose of the Study:
- To apply a decentralized Federated Learning algorithm based on consensus (CoL) to WANETs.
- To evaluate agent reachability in WANETs through realistic simulations.
- To introduce the concept of 'artifacts' within a simulation framework to model critical devices.
Main Methods:
- Implementation of a consensus-based Federated Learning algorithm (CoL) in a WANET environment.
- Development of a realistic simulation framework (FIVE) using Unity and SPADE agents.
- Case study involving autonomous tractors in a fruit orchard, incorporating 'artifacts' for connectivity.
Main Results:
- Demonstration of CoL algorithm's applicability in WANETs.
- Validation of the FIVE framework for simulating agent interactions and network connectivity.
- Successful integration of 'artifacts' to represent essential, location-specific devices.
Conclusions:
- The CoL algorithm is suitable for decentralized learning in WANETs.
- The FIVE framework provides a robust platform for simulating complex agent-based systems.
- The 'artifact' concept is a foundational step towards modeling Digital Twins and Digital Shadows.
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