Blind Procedures
Blinding
Archival Research
You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Jun 29, 2025

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Rie Kamikubo1, Kyungjun Lee2, Hernisa Kacorri1
1College of Information Studies, University of Maryland, College Park, United States.
Blind participants are willing to share data for AI development, but ethical concerns about commercial use and transparency must be addressed for responsible accessibility dataset creation.
10:43Eye-tracking Technology and Data-mining Techniques used for a Behavioral Analysis of Adults engaged in Learning Processes
Published on: June 10, 2021
06:32Author Spotlight: Automated Deep Brain Stimulation for Parkinson's Disease - Exploring the Possibilities and Challenges of Home Monitoring
Published on: July 14, 2023
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: