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Design Guidelines for Game-Based Physical Rehabilitation System: A Focus Group Study.
Ahmad M S Elaklouk1, Ratna Zuarni Ramli2, Samah M M Alakklouk3
1School of Computing and Informatics, Universiti Teknologi Brunei, Bandar Seri Begawan, Bandar Seri Begawan, BN.
This study explored therapist needs for game-based physical rehabilitation systems. Findings offer design guidelines to improve rehabilitation technology for patients and practitioners.
Area of Science:
- Rehabilitation Science
- Human-Computer Interaction
- Game Design
Background:
- Serious games and Information and Communication Technology (ICT) offer enhanced physical rehabilitation.
- Existing literature lacks guidance on designing effective game-based rehabilitation systems tailored to user needs.
Purpose of the Study:
- To explore the intentions, needs, and desires of therapists and practitioners in game-based physical rehabilitation.
- To examine factors influencing the effectiveness and efficacy of these systems.
Main Methods:
- A Design Science approach was employed.
- A focus group of 27 participants (therapists and practitioners) provided feedback.
- Participants evaluated existing games and prototype mockups.
Main Results:
- Essential design insights and practical guidelines were generated.
- The research focused on the specific needs and requirements for game-based physical rehabilitation systems.
Conclusions:
- The developed guidelines serve as a proof of concept for future research.
- These insights will inform the design and development of a new game-based physical rehabilitation system.
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