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Optimal Strategies in Multiplayer Reach-Avoid Games With Different Speed Ratios
IEEE Transactions on Cybernetics
|November 26, 2025
Summary
This study introduces geometric methods for reach-avoid games with differing speeds, creating optimal strategies and barriers. The approach offers precise, real-time calculations for complex defensive scenarios.
Area of Science:
- Robotics
- Game Theory
- Control Theory
Background:
- Reach-avoid games are crucial for autonomous systems.
- Analyzing games with differing player speeds and capture radii presents challenges.
- Existing numerical methods have limitations in computational complexity and real-time application.
Purpose of the Study:
- To develop geometric methods for analyzing reach-avoid games with heterogeneous speeds.
- To construct optimal analytical strategies and defensive barriers.
- To enable precise, real-time calculations for nonpoint capture scenarios.
Main Methods:
- Geometric analysis of state space division into defensive and offensive advantage regions.
- Development of optimal strategies based on payoff functions and player positions.
- Construction of barriers and calculation of unique optimal target points.
Main Results:
- Demonstration of optimal analytical strategies for various speed ratios.
- Identification of a unique optimal target point within the offensive advantage region.
- Validation of constructed barriers' effectiveness in multiplayer simulations.
Conclusions:
- The proposed geometric method provides precise and real-time solutions for reach-avoid games.
- This approach overcomes limitations of traditional numerical methods.
- The findings are applicable to complex, multiplayer defensive scenarios.
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