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The Impact of Gamification on Nursing Students' Academic Performance: An Integrative Review
Alana Azoulay1, Fidelindo Lim2
1Alana Azoulay, MS, RN, CNOR, is nursing professional development specialist, NYU Langone Health, New York, New York.
Gamification in nursing education enhances academic performance and knowledge retention for prelicensure students. This approach boosts engagement compared to traditional lectures, improving learning outcomes.
Area of Science:
- Nursing Education
- Educational Technology
- Pedagogy
Background:
- Traditional nursing lectures often lack student engagement due to passive learning.
- Game-based learning presents an innovative strategy to foster active learning and better educational outcomes.
- Gamification integrates game design elements into non-game contexts to enhance motivation and participation.
Purpose of the Study:
- To review and synthesize existing literature on the effects of gamification on academic performance in prelicensure nursing students.
- To evaluate the impact of game-based learning strategies on nursing student engagement and learning.
Main Methods:
- An integrative review following Whittemore and Knafl's methodology.
- Systematic literature search of the Cumulative Index to Nursing and Allied Health Literature (CINAHL) database for studies published post-2000.
- Inclusion of 18 quantitative studies after critical appraisal using evidence-based tools.
Main Results:
- Gamification was associated with enhanced academic performance among nursing students.
- Key themes identified include improved knowledge retention and increased student satisfaction.
- Evidence suggests a positive impact on the development of clinical skills.
Conclusions:
- Gamification positively impacts knowledge retention in nursing didactic courses.
- Further research is recommended to investigate gamification's influence on competency development and clinical skill application.
- Faculty development is crucial for effectively implementing gamification strategies in nursing education.
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