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Sensing Techniques in Virtual Reality for Human Interaction: A Bibliometric Analysis.

Antonio Del Bosque1, Pablo Fernández-Arias1, Diego Vergara1

  • 1Technology, Instruction and Design in Ençgineering and Education Research Group (TiDEE.rg), Facultad de Ciencias y Artes, Universidad Católica de Ávila (UCAV), Calle Canteros s/n, 05005 Ávila, Spain.

Sensors (Basel, Switzerland)
|June 12, 2026
PubMed
Summary
This summary is machine-generated.

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Virtual reality (VR) sensing research is growing, focusing on human-centered, multimodal, and wearable technologies. Haptic feedback is less explored, indicating future research opportunities in integrated sensing systems.

Area of Science:

  • Human-computer interaction
  • Virtual reality
  • Sensing technologies

Background:

  • Virtual reality (VR) relies on sensing systems for immersive experiences.
  • Current research on VR sensing is fragmented across disciplines.
  • A comprehensive perspective on VR sensing technologies is lacking.

Purpose of the Study:

  • To systematically evaluate research trends, structures, and developments in sensing technologies for VR.
  • To provide an integrative perspective on the scientific landscape of VR sensing.
  • To identify emerging themes and underrepresented areas in VR sensing research.

Main Methods:

  • Bibliometric and science mapping analysis.
  • Analysis of 2259 peer-reviewed articles from 2005-2025 (Scopus and Web of Science).
Keywords:
haptic feedbackhuman–computer interactionmultimodal sensingphysiological sensingsensing technologiesvirtual realitywearable sensors

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  • Conceptual and thematic analysis of research trends.
  • Main Results:

    • Steady scientific production growth (5.37% annual growth rate) and high collaboration.
    • Dominance of China (18.0%) and the United States (17.8%) in research output.
    • Shift towards human-centered, multimodal, wearable, and physiological sensing.
    • Underrepresentation of haptic and tactile feedback research.
    • Increasing convergence between sensing technologies, materials science, and intelligent systems.

    Conclusions:

    • VR sensing research is expanding, driven by multimodal and human-centered approaches.
    • Opportunities exist in developing haptic and tactile feedback systems for VR.
    • Future research should focus on integrated and multimodal sensing solutions for enhanced VR experiences.