Related Experiment Videos
Playing games with cardiopulmonary resuscitation
Journal of Nursing Staff Development : JNSD
|January 1, 1994
Summary
Gaming can enhance cardiopulmonary resuscitation (CPR) training. This study details incorporating interactive gaming into Level A CPR courses for improved instruction.
Area of Science:
- Medical Education
- Emergency Medicine Training
- Instructional Design
Background:
- Traditional cardiopulmonary resuscitation (CPR) courses may benefit from innovative teaching methods.
- Enhancing learner engagement is crucial for effective medical training.
Purpose of the Study:
- To describe the process of integrating gaming into a Level A CPR course.
- To provide a framework for staff development instructors using gaming in CPR education.
Main Methods:
- A phased approach including needs assessment, planning, implementation, and evaluation was employed.
- Gaming was utilized as an interactive instructional strategy.
Main Results:
- The described process facilitates the incorporation of gaming into Level A CPR courses.
- Staff development instructors can successfully implement gaming for teaching CPR.
Conclusions:
- Gaming is a viable and interactive method for teaching Level A cardiopulmonary resuscitation (Heartsaver) courses.
- This approach offers a novel strategy for CPR instructor development and course delivery.