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IEEE Transactions on Visualization and Computer Graphics|April 13, 2026
Scalable Hole-Filling for Real-Time Multi-GPU Light Field Path TracingErwan Leria, Markku Makitalo, Pekka Jaaskelainen, et al.IEEE Transactions on Visualization and Computer Graphics|April 13, 2026
Beyond Symmetry: A Novel Asymmetric Interaction Strategy for Immersive VR-Based Mirror TherapyTian Zhou, Lin Chen, Xiaocheng Wang, et al.IEEE Transactions on Visualization and Computer Graphics|April 13, 2026
Exploring Triage Performance in Mass Casualty Incidents: Comparing Virtual vs Real Patient Actors in Augmented RealityCassidy R Nelson, Joseph L Gabbard, Jason B Moats, et al.IEEE Transactions on Visualization and Computer Graphics|March 30, 2026
Supporting Bi-Directional Collaboration with Unmodified Immersive Applications Using AccompliceVRRuijun Sun, Anthony SteedIEEE Transactions on Visualization and Computer Graphics|March 30, 2026
Dual Body Sensation: Effects of Visio-Tactile Presentation Methods in Parallel Agent ControlMasatoshi Serizawa, Peerawat Pannattee, Yosuke Fukuchi, et al.IEEE Transactions on Visualization and Computer Graphics|March 30, 2026
Influence of Avatar Appearance and Target Distance on Locomotion Method Selection in Virtual RealityOmar A Khan, Junyeong Kum, Hyeongil Nam, et al.IEEE Transactions on Visualization and Computer Graphics|March 30, 2026
Together in Sync: Assessing Prosocial Behavior with a Full-Body Interactive Mixed Reality ExperienceSena Beste Ercan, Belen Gonzalez, Olga Gali, et al.IEEE Transactions on Visualization and Computer Graphics|April 15, 2026
Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed RealitySebastian Hubenschmid, Marc Satkowski, Johannes Zagermann, et al.IEEE Transactions on Visualization and Computer Graphics|April 14, 2026
SMDGS: Scale-aligned Monocular Depth-guided 3D Gaussian Splatting for Rendering and Surface ReconstructionXiaosong Wei, Pengwei Zhou, Annan Zhou, et al.IEEE Transactions on Visualization and Computer Graphics|August 12, 2026
Investigating 3D Selection Performance While Running in Extended Reality: an In-depth Study of the Effect of SpeedAng Li, Jarrod Knibbe, Kiichiro Tatsuzawa, et al.Pageof 688