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JMIR Serious Games|August 1, 2020
An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability StudyDieter Lerner, Stefan Mohr, Jonas Schild, et al.
JMIR Serious Games|April 20, 2021
Correction: Virtual Reality App for Treating Eating Behavior in Eating Disorders: Development and Usability StudyBilly Sundström Langlet, Dorothy Odegi, Modjtaba Zandian, et al.
JMIR Serious Games|November 24, 2023
Virtual Reality in Clinical Nursing Practice Over the Past 10 Years: Umbrella Review of Meta-AnalysesYanjie Hu, Xingzhu Yuan, Peiling Ye, et al.
JMIR Serious Games|November 23, 2023
Effects of a Gamified Agent-Based System for Personalized Elderly Care: Pilot Usability StudyDiogo Martinho, Vítor Crista, João Carneiro, et al.
JMIR Serious Games|December 22, 2023
The Use of Gamification in the Self-Management of Patients With Chronic Diseases: Scoping ReviewXiting Huang, Xinyue Xiang, Yang Liu, et al.
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