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JMIR Serious Games|June 9, 2023
Health Promotion in Popular Web-Based Community Games Among Young People: Proposals, Recommendations, and ApplicationsPhilippe Martin, Boris Chapoton, Aurélie Bourmaud, et al.
JMIR Serious Games|October 3, 2023
Translating and Testing a Digital Game Promoting Vegetable Consumption in Young Children: Usability StudySophie Bucher Della Torre, Marlene Lages, Sara S Dias, et al.
JMIR Serious Games|September 20, 2023
Using Augmented Reality Toward Improving Social Skills: Scoping ReviewGloria Mittmann, Vanessa Zehetner, Stefanie Hoehl, et al.
JMIR Serious Games|April 10, 2026
Research Design Processes in Serious Games for Adolescent Mental Health: Systematic ReviewS T Rooij de, D A Kuipers, J T Prins, et al.
JMIR Serious Games|June 5, 2026
Nintendo Switch-Based Exergaming for Subthreshold Depression: Mixed Methods Randomized Controlled TrialKexin Huang, Lei Song, Ariadna Albajara Sáenz, et al.
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