Natural Selection and Adaptation
Social Scripts
Social Facilitation
Social Foundations of Self I: Play and Game
Impact of Individuals on a Group
Stress Prevention and Stress Management Techniques VI
You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Apr 7, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Leon M Straker1, Ashley A Fenner2, Erin K Howie1
11 School of Physiotherapy and Exercise Science, Curtin University , Perth, Western Australia, Australia .
Designing effective active videogames requires integrating principles from behavioral science, business, and technology. This approach aims to increase physical activity levels through engaging gameplay and strategic design, overcoming past limitations.
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: